12/18/2023 0 Comments Vine blight 5e![]() Alternatively, a grove of a good druid has been corrupted, and adventurers need to rescue the druid so that they can work on reversing the corruption. First would be to have an evil druid as the one who planted the Gulthias Tree and perhaps it’s their evil that influences the Blights, else they otherwise can control them. Druids are an obvious place to go with Blights, and I can think of two good ways to use them. In this sense, it’d be easy to overwhelm a party, but to truly make it work you need a good reason. Twig Blights can easily serve as sentries and scouts, Needle Blights serve as a bigger roadblock attacking at range and out of reach, and Vine Blights can keep adventurers in place and unable to escape the barrage of attacks. While none of the Blights should pose a serious challenge on their own- even a group of starry-eyed new adventurers should have no problem with a Vine Blight- their strength comes from groups of Blights of different types working together. Being able to hide just as well as their Twig counterparts, Vine Blights use the elements of surprise to constrict and entangle their opponents, either one at a time or in a small area. And lastly we have the Vine Blight, which is the toughest of the three. ![]() While they can’t hide as well as their twig counterparts, they are able to shoot their needles from a range, which is something wholly unique to them. The Needle Blight is a bit tougher and without the inherent weakness to fire. ![]() They can however hide their appearance and be indistinguishable from other plant life. Combine that with their small, frail forms that even a wizard could smash, and you have scouts that don’t pose too big of a threat. The Twig Blight is the most susceptible, being the weakest of the three and taking more damage from fire than the rest. Beyond this they all understand Common and find themselves lacking any major defensive capabilities. Each Blight possessed blindsight, and as a result don’t need to see or hear their prey in order to find them, instead sensing them through vibrations. Regardless of their type, Blights share some common characteristics. Each one serves a different purpose and brings different types of mayhem to those in their way. There are three types of Blights that find themselves under the control of the Gulthias tree they spawn from, and they are the Twig, Needle, and Vine Blights. They even go so far as to overtake entire villages, causing the townsfolk to flee and the village to be gone in a matter of days. Regardless of what darkness is infused within them, Blights seek to infest the surrounding land, turning tranquil forests and green pastures into tangles of thorns and briers. The first Blights were believed to have been sown with the essence of a vampire through dubious circumstances, but newer ones could have been born of any evil being inhabiting a tree known as a Gulthias Tree. What happens when you combine one part nature with one part ancient evil? You get Blights sentient plant creatures that take on humanoid shapes and spread evil where they can. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. ![]() On Save: Targets still takes half damage.Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e.Description: Plants take maximum damage from this spell, and have Disadvantage on the Saving Throw against it.Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment. Blight is a Lvl 4 Spell from the Necromancy school. Plants take maximum damage from this spell, and have Disadvantage on the Saving Throw against it.īlight is a Spell in Baldur's Gate 3. ![]()
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